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Ksp Cheat Sheet



Cheat Sheets for Kerbal Space Program. This is a collection of cheat sheets for the game Kerbal Space Program developed by SQUAD. The Delta-v maps are based on work by WAC and Kowgan on the Kerbal Space Program Forums as well as the Kerbal Space Program community on Reddit. The font used is called Aller and can be downloaded on FontSquirrel. I was just wondering if there was a Cheat sheet to calulate Delta V to say make a round trip from kerbin to the mun on a orbit and then back again.

This is a list of the default key bindings of the standard game.Please note that PlayStation 4 and Xbox One bindings have not been included as of yet for either the Enhanced Edition or the original port! (the Enhanced Edition pause menu does have a list of controls)

Modifier key

Collected Tools and Cheat Sheets to Help Make Your Rocket Kerbal-Proof. This site is intended to be a repository of Kerbal Space Program cheat-sheets and utilities. See something you think should appear here? Email suggest@kerbalproof.com with your suggestion. Something here belong to you? Jul 06, 2016  UomoCapra said on the ksp forums, We want players to figure that out for themselves. But, here's a Hint: It is a reference to the third generation of video game consoles and you access it from the Pause Menu. I do like the reference!

Because KSP can run on different operating systems the modifier key (

Mod

) differs between them. In the table below, the default

Mod

key is mapped to the following keys (to use a different key, edit the entry in the'MODIFIER_KEY' section of the settings.cfg file):

Ksp Cheat Sheet

  • Windows: Alt (e. g. Alt+L)
  • Mac OS: Option (e. g. Opt+L)
  • Linux: KSP 1.1+: Right-Shift (e. g. Right-Shift+L) Don't confuse this with Left-Shift, which will fire your engines! KSP 1.0.5 and earlier uses a different key, which can cause issues in some window managers when playing in windowed mode. [1]

As an example,

Mod

+

L

locks the current stage. The key combinations in brackets show an example of the respective operating system's key combination: just swap

Mod

with the operating system's designated modifier.

Some keyboards also require to press a Fn key to access some special keys like

F5

. For example, Macs and some Linux devices such as ThinkPad, require

Fn

+

F5

.

It is advisable to shutdown your engines if you don't plan on activating them, such as before resource transfers, or if maneuvers have been completed. This will prevent accidental engine activation from a mistyped key. You can disable engines via control groups, or by right clicking on the engine to manually shut it down or activate it. This can be handy for contracts that require an engine to be tested through staging, but you don't want to discard the usable stage before it: Kill thrust with X, move the engine to be tested to the next stage, then activate the engine through staging. After activation, manually shut down the it tested engine (you'll need to manually re-enable/activate it later). Now you've completed your contract, and haven't wasted any useful stages. Using this, in combination with lock staging Mod+L, will help avoid mishaps due to operator error.

Highlight legend

  • - RCS
  • - SAS
  • - VAB/SPH
  • - EVA
  • - Docking

Key Bindings for English keyboard layout

Key Effect Since
System/UI Controls
F1 Screenshot 0.07.3
F2 Toggle UI visibility 0.13.0
F3 Toggle results screen 0.14.0
F4 Toggle ship labels - this includes docking target/distance indicators 0.14.0
F5 Quicksave 0.14.0
Mod + F5 Make a specific, user-inputted quicksave 0.23.5
F6 Previous action set 1.7.1
F7 Next action set 1.7.1
F9 (Hold) Load quicksave 0.14.0
Mod + F9 Load a specific quicksave 0.23.5
F10 Toggle temperature gauges 1.0.1
Mod + F10 Load saved game state dialogue box (hidden feature, looks in KSP/saves/scenarios/) 0.14.1?
F11 Toggle temperatures overlay 1.0.1
F12 Toggle aerodynamic forces overlay 1.0.1
Mod + F12 Debug/cheat menu 0.19.0
Escape Pause Menu 0.90.0
↑/↓/←/→ Turn view Up/Down/Left/Right ?
Numpad + Zoom in 0.08.5
Numpad - Zoom out 0.08.5
Page Up Scroll view up 0.08.5
Page Down Scroll view down 0.08.5
Home Scroll stage icons up 0.09.0
End Scroll stage icons down 0.09.0
Flight Controls
W Pitch adjustment (down) 0.07.3
S Pitch adjustment (up) 0.07.3
A Yaw adjustment (left) 0.07.3
D Yaw adjustment (right) 0.07.3
Q Roll adjustment (left) 0.07.3
E Roll adjustment (right) 0.07.3
Caps Lock Toggle precision ('softer') controls 0.08.5
Left-Shift Increase throttle 0.07.3
Left-Control Decrease throttle 0.07.3
Space Launch or detach stage 0.07.3
F (Hold) Invert SAS state 0.07.3
T Toggle SAS 0.07.3
C Toggle IVA view 0.17.0
V Toggle camera view (auto/free/orbital/chase) 0.17.0
` (back quote) Reset camera 1.2.1
  Toggle camera movement with mouse 1.2.1
R Toggle RCS 0.11.0
H RCS - translate forward 0.11.0
N RCS - translate backwards 0.11.0
I RCS - translate down 0.11.0
K RCS - translate up 0.11.0
J RCS - translate left 0.11.0
L RCS - translate right 0.11.0
X Cut throttle 0.12.0
Z Full throttle 0.25.0
G Toggle landing gear 0.14.0
U Toggle lights 0.15.0
B Wheel brake 0.15.0
(none but can be modded)[2] Parking brake discontinued
M Toggle orbital map 0.11.0
Tab Cycle focus in orbital map 0.11.0
Shift + Tab Reverse cycle focus in orbital map 0.11.0?
Backspace Reset focus in orbital map 0.17.0
. Time warp increase 0.11.0
, Time warp decrease 0.11.0
Mod + . Forced time warp increase (Physical time warp) 0.17.0
Mod + , Forced time warp decrease (Physical time warp) 0.17.0
/ Stop time warp 1.1.0
. (numpad del) Toggle navball 1.1.0
Insert Staging (default) controls 0.18
Delete Docking controls 0.18
] Focus through ships (next) 0.14.0
[ Cycle through ships (previous) 0.14.0
1-9, 0 Activate custom action group 1-10 0.18.0
Backspace Activate abort action group 0.18.0
Mod + L Lock current stage (very useful before you accidentally hit the spacebar) 0.08.4
Mod + W/S/A/D/Q/E Trim pitch/yaw/roll 0.15.0
Mod + X Reset trim 0.15.0
Right-click Open part info window 0.15.0
Mod + Right-click Open multiple info windows for fuel transfer (right-click on two fuel tanks) 0.18.0
Docking Controls
Space Toggle translation/rotation 0.18.0
W Pitch adjustment (down) / Translate forward 0.18.0
S Pitch adjustment (up) / Translate backwards 0.18.0
A Yaw adjustment (left) / Translate left 0.18.0
D Yaw adjustment (right) / Translate right 0.18.0
Q Roll adjustment (left) 0.18.0
E Roll adjustment (right) 0.18.0
Left-Shift Translate up 0.18.0
Left-Control Translate down 0.18.0
EVA Controls
W Walk/jetpack forward 0.16.0
S Walk/jetpack backwards 0.16.0
A Walk/jetpack left 0.16.0
D Walk/jetpack right 0.16.0
Q Jetpack rotate left 0.16.0
E Jetpack rotate right 0.16.0
Left-Shift Jetpack up 0.16.0
Left-Control Jetpack down 0.16.0
R Toggle jetpack 0.16.0
Space Jump 0.16.0
Left-Shift (Hold) Run 0.16.0
Mod Toggle movement 0.16.0
F Use part 0.16.0
B Board 1.0.0
Space Jetpack - Reorient camera 0.16.0
U Toggle lights 1.1.3
O Toggle helmet 1.6.0
P Deploy parachute 1.4.0
Shift + (W/S/A/D) + Space Jump to different directions when on ladders ?
Left-click and drag left Jet counter clockwise ?
Left-click and drag right Jet clockwise ?
Left-click and drag up Pitch down by jet ?
Left-click and drag down Pitch up by jet ?
VAB/SPH Controls
S Rotate part up 0.15.0
W Rotate part down 0.15.0
A Rotate part left (flat) 0.15.0
D Rotate part right (flat) 0.15.0
Q Rotate part left 0.15.0
E Rotate part right 0.15.0
Shift + W/S/A/D/Q/E Rotate parts in 5° instead of 90° steps 0.15.0
Space Reset part rotation 0.15.0
` (back quote) Search part 1.1.0
Delete Delete selected part 0.08.5
1 Place Mode 0.90.0
2 Offset Mode 0.90.0
3 Rotate Mode 0.90.0
4 Root Mode 0.90.0
F In Place mode: Toggle Symmetry between vessel or parent part 0.90.0
F In Offset mode: Toggle between absolute or load centered offset 0.90.0
F In Rotate mode: Toggle between absolute or relative rotation 0.90.0
R Toggle Symmetry Method between mirror or radial 0.90.0
X Cycle symmetry settings (next) 0.08.5
Shift + X Cycle symmetry settings (previous) 0.18.0
C Toggle Angle Snap 0.15.0
Enter Reset staging list 0.90.0
Ctrl + Z Undo last action 0.08.5
Ctrl + Y Redo last action 0.08.5
Mod (hold) Disable surface attach/exclusively use node attach 0.25.0
Shift + Left-click Move the entire ship 0.09.0
Control + Left-click Navigate to clicked part in part list ?
Mod + Left-click Duplicate part or assembly in VAB 0.08.5

External links

  • As PDF – Controls of version 0.22.0 as one single paged PDF
  • As XLSX – Controls of version 0.22.0 as Excel Spreadsheet
  • As PDF – Controls of version 0.18.0 as one single paged PDF
  • As PDF – Controls of version 1.2.2 as one single paged PDF

  • Linux versions 1.0.5 and earlier used the Alt as the modifier key. In XFCE/Xubuntu, the Alt key can be used to change the window size and position. This is a ill-conceived 'usability' feature that is on by default. To resolve this, you will need to disable some of the window manager's key bindings: Go to Settings > Window Manager Tweaks >Accessibility and set the 'Key used to grab and move windows' to 'None.' Or only play in full screen mode, where the Alt isn't trapped by the window manager.
  • Double tap brakes mod

Retrieved from 'https://wiki.kerbalspaceprogram.com/index.php?title=Key_bindings&oldid=99561'
The debug toolbar upon loading into the game.

The Debug Toolbar is a window designed for testing and debugging purposes. It can however also be used by the average player to ease gameplay, cheat or “goof off”.With Control+Alt+F12, the toolbar can be opened. As of 1.7.0, it has seven sections: Console, Database, Cheats, Physics, Contracts, Kerbals, and may have additional sections added for game expansions or DLCs. (In the future, outside plugins may be able to add debug screens, but this remains to be seen.)

  • 1Console
  • 3Cheats
  • 4Physics
  • 6Kerbals

Console

The console outputs the current states of many of the processes running in the loading and playing of KSP. The Console drop-down menu has six subscreens: Debugging, Input Locks, Performance, Flight Info, Version Info, and DeltaV Info.

Debugging

The debugging screen, upon loading the game.

This screen has five true/false options related to the console log and localization:

  1. Show All Log Errors on the Screen
  2. Show All Log Exceptions on the Screen
  3. Immediately Flush Log File to Disk
  4. Write missing localization keys to log as they are accessed
  5. Show localization keys on-screen(instead of translated text)

Performance

The performance subscreen.

Sheet

This screen has a performance graph as well as six related displays, in millibytes:

  • Used Heap Size
  • Allocated
  • Reserved
  • Unused Reserve
  • Mono Heap
  • Mono Heap Used

Flight Info

This screen shows the location of the active vessel, the time, and the current reference body and frame.

Version Info

This screen simply shows the current version and any expansions.

Delta-V Info

The main focus of this screen is a list of all the stages and each stage's DeltaV, Thrust, Thrust to Weight Ratio, amongst other stats. Five true/false options for changing the main display:

  1. Show Parts -- adds a part list for each stage
  2. Show Vacuum(true on default) -- toggles between atmosphere and vacuum readouts
  3. Show all stages -- toggles between showing stages with or without thrust
  4. Show Engine Info -- adds an engine specification readout for each stage
  5. Verbose Logging

Database

The Database screen has statistics for the number of assets currently available, along with a tool to reload the asset database(only available in the main menu) and the texts dictionary. Also available is a complete list of all assets used by the game or mods, including a list of assemblies in use by the game.

Cheats

The Cheats screen, seen from the launchpad.

This screen has ten true/false options that change the gameplay of KSP:

  1. Hack Gravity -- Slider changes gravity from 0.01 Gs to 10 Gs.
  2. Unbreakable Joints -- Parts will never disconnect.
  3. No Crash Damage -- Removes the possibility that parts will explode due to collision with other vessels or the ground.
  4. Ignore Max Temperature -- Removes the possibility that parts will explode due to heating.
  5. Infinite Propellant
  6. Infinite Electricity
  7. Pause on Vessel Unpack -- The game will be paused when launching.
  8. Biomes Visible -- Recolors
  9. Part Clipping in Editors
  10. Non-Strict Part Attachment Checks

A tool also exists to modify science/reputation by increments of ±100 or ±10 and funding by increments of ±100000 or ±1000 or to maximize any of these:Technology -- Researches all researchable techs with no Resource cost.Facility -- Upgrades all facilities to the maximum level.Experience -- Trains all your Kerbals to maximum experience.Progression -- Activates the three previous options.

Ksp Cheat Sheet

Set Orbit

Cheat Sheet/fr - Kerbal Space Program Wiki

This subscreen has two commands:

  1. Set Orbit -- Seven numerical entries from which you can set any orbit around any celestial body.
  2. From here you can teleport to within 150 meters of any object.

Difficulty

This subscreen has seven true/false options which are set to true upon startup of a new savegame, but can be set to false to increase difficulty.

  1. Allow revert to launch
  2. Allow revert to editor
  3. Allow quick saving
  4. Allow quick loading
  5. Ignore agency mindset(False on default)

Object Thrower

The object thrower in use.

Like the legacy Whack-A-Kerbel, this subscreen allows you to throw either a cube or a sphere, at any mass, size or speed, by middle-clicking.

Physics

The physics subscreen from the launchpad.

This screen has options to load, save, and change the physics database, to visualize auto struts, and for orbit targeting.

Aero

This subscreen has three true/false options that change the way aero data is visualized for the player:Display Aero Data in action menusDisplay Aero Data GUIDisplay Aero Forces in FlightForce Display ScaleAlso available are three modifiers that allow you to physically change aero forces:

  1. Global Lift Multiplier
  2. Lift/Drag Multiplier
  3. Body Lift Multiplier

Drag

First on this subscreen is an option to turn on or off drag itself.Also available is seven options and modifiers relating to drag:

  1. Replace Drag Cubes with Spherical Model
  2. Apply Drag as Acceleration Instead of Force
  3. Apply Drag To Non-Physical Parts
  4. Apply Non-Physical Part Drag At Parent CoM
  5. Global Drag Multiplier
  6. Drag Cube Multiplier
  7. Angular Drag Multiplier

Thermal

This subscreen has three sections: GUI, Thermal Escape, and Physics.GUI- Here, you can change how the player detects heat.Thermal Escape- Here, you can toggle Radiation, Conduction, and Convection and change the factor at which they affect the universe.Physics- Here you can change the physics of heat formation with four sliders:

  1. Generation Factor
  2. Newtonian Temperature Factor
  3. Solar Luminosity At Home
  4. Solar Insolation At Home

[1.7.3] Community Delta-V Map 2.7 - Tutorials - Kerbal Space ...

Contracts

In this screen you can change all contracts: Active, Offered, Archive, and future.

Kerbals

The Kerbals screen seen from the Astronaut Complex

This screen has a list of all kerbals, even applicants.

Create

This subscreen allows you to create kerbals with any name, gender, role, experience, courage, stupidity, and with attributes including Veteran and Badass.

Tutorials

Retrieved from 'https://wiki.kerbalspaceprogram.com/index.php?title=Debug_Toolbar&oldid=97278'